Freitag, 22. Januar 2016

Game Test: PWM3 Island scheme (Peleliu Map)

 I took a break from unit creation and worked on the scheme compilation of the new Island and Iwo Jima schemes. I incorporated the very fitting free and horizontal objects from the excellent russian RWG3, VP 0.99 and MWM mods. The tree objects are compiled by myself from various sources- from SSF to the above mentioned mods.

Here are some screens from the Peleliu map testing, showing some images of the fighting for control of White beach 1&2 on D-day

1st Marines landing on White beach 1, facing heavy defensive fire from the coral ridge "the point" on the left flank
 A Navy F6F Hellcat and a pair of F4U Corsairs coming in for close air support
Assault on the defensive positions inland with flamethrowers



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